Hey, Jurassic Park! MAKE UP YOUR GOD DAMN MIND!!!
As a millennial lifelong film fan profoundly impacted by the staggering technological achievement of the original “Jurassic Park” as a child, I’ve never been able to see this untouchable magical classic of cinema that the rest of the world seems to be so in love with.
“Jurassic Park” is absolutely a fun ride that can be
occasionally meditative and is undeniably groundbreaking in its blend of CGI
and practical animatronics in visual effects but the mismarketed tidbits of family
friendly whimsy and platitudes of technology-centric philosophical morality
never distracted me from what the story is and always has been at its core; a
B-movie at absolute best.
While many would claim that first film is simply too good to
be touched, I find this franchise’s undoing to be more in its unwillingness to
sincerely celebrate its own baked in cheese in favor of chasing the dragon of
the original film’s misunderstood success.
This is why I enjoyed the previous “Jurassic World” so much.
Say what you will about its explicit reverence for nostalgia
of the first film, it was still the first movie of the series to lean into its
B-movie status in a way that organically embraced the tropes of “Jurassic Park”
that have been boiled down to contrivances in every sequel since, while weaving
an allegorical narrative about the absurdity of excess in spectacle as we found
ourselves on the cusp of an age of blockbuster burnout.
It may not have been the most creative or progressive of
concepts towards its own premise and under the studio mandated parameters of
matching the first movie’s template, may have even been the last possible story
you could have told but I give it credit for its inventiveness in light of the
franchise zombie nature of the series’ efforts to hamfistedly hug the same
increasingly nonsensical beats of “Jurassic Park.”
Unfortunately, “Jurassic Park: Fallen Kingdom” plays out
like a metaphor in motion for the institutional manner in which the Hollywood
studio system snuffs out the potential of its own products, rising to the
challenge to take the sort of creative risks that it should have tried years
ago only to be pulled back just before it could be utilized to make a true
difference.
With the park on Isla Nublar officially abandoned and the
island’s once dormant volcano expected to blow the island to kingdom come, the
United Nations, as though suddenly struck by a sudden case of common sense,
have finally decided that enough is enough.
After the government refuses to commission any sort of
rescue operation for the InGen dinosaurs, Claire Dearing and Owen Grady (reprised
by Bryce Howard and Chris Pratt respectively) lead an expedition independently backed
by the illusive Lockwood Estate to the island in order to extradite the
dinosaurs to an isolated sanctuary. What their team manages to uncover however
is that the Lockwood Estate’s true goal is to exploit the dinosaurs in a way
that will irreparably alter the course of society.
That promise of permanent change does play a major role in “Fallen
Kingdom” actualizing on the hidden potential of this franchise in ways that no
other entry has even come close to achieving.
Director J.A Bayona’s penchant for atmosphere and masterful
coordination of suspense and creepy imagery have completely altered the nature
of the set pieces for the better, leaning on more of an explicitly horror vibe
than the standard bombastic chase sequences designed to cruelly pick off
schlubby duded that nobody cares about.
This time, most of the beats placing characters in danger
are actually fairly articulate and designed around accomplishing certain
objectives more than merely escaping, despite the odd sloppy chase sequence
remaining ever prevalent.
Where this ultimately helps “Fallen Kingdom” to shine is the
characters, which are some of the best executed of the franchise. Not the human
characters of course, they’re just about as stock and archetypal as usual
despite the workman level effort put in by a solid cast acting with material
well below their pay grade. I’m talking about the real star of the show, the dinosaurs.
The visual effects of the “Jurassic Park” franchise’s
primary draw has always been its crown jewel but this film really went above
and beyond. Across all species lines, these are animals that aren’t just
animated as the horrific threats that they are but with actual personalities.
From the T-Rex’s “too old to deal with this nonsense”
attitude in the more chaotic action set pieces to the genetically engineered mutant
Indoraptor’s almost crocodilian snout design hilariously evoking that may be
stalking his prey with some deranged sense of humor, the attention to detail
keeps the movie from ever becoming boring, even if you aren’t floored for
better or worse by the absolutely bonkers territory that the main plot goes
through, which is almost fun to watch play out in the sheer audacity of it to
almost pull it all off with a straight face.
For better or worse, it’s a movie that more convincingly
sells the relationship between a man and his velociraptor than the romance he
supposedly had with a human woman onscreen.
“Jurassic World: Fallen Kingdom’s” progression of narrative
and embracing of tropes beyond the nature of its other installments, bolstered by a superb musical score by the painfully underrated Michael Giachinno firmly
place it on the fast track to being even better than the very film that started
it all even if it was unlikely to ever be as iconic.
Then why is it, in this full blown science fiction horror
B-movie, directed by a brilliant visual director able to convey human story
through unsettling visual composition, is there a sub plot crowbarring a little
girl into the spotlight that contributes nothing to the actual narrative and
themes? Why are the villains spearheaded by a number of cartoonish strawman
caricatures that meet their end in intensely grisly death sequences that should
have been satisfying, except that the PG-13 rating means that they’re literally
bloodless? Why hire Justice Smith, a gifted young character actor capable
of displaying a range of understated intensity, only to have him scream at
everything terrifying for comedic effect? Who decided to use lava as a comedic obstacle in a film released during a 3 month period in which we have learned the devastatingly real and dangerous effects of volcanoes and the lethal effects of their close proximity?
That is the corporately packaged trap that “Jurassic World:
Fallen Kingdom” sadly finds itself in. It can’t be the best horror movie it can
be because it has to sell toys to the children. It can’t be a full blown kids
movie because the subject matter as conceived is just too ill-suited to that
audience.
Worst of all, it feels like it holds itself back from being
a B-movie masterpiece because doing that would be perceived as some white collar
creatively bankrupt executive’s marketing focus test group’s verdict of “too cheesy,”
despite the biggest money maker in Universal’s catalogue being a street racing
series in which Vin Diesel skydives his car into a James Bond villain’s base,
proclaiming that his fellow crew of street racers turned unprofessional
superspies are “his family.”
“Jurassic World: Fallen Kingdom” is undeniably fun enough to
warrant a viewing on a level of spectacle if you simply want a 2 hour
distraction but there’s no way to ignore the tragedy of the film that lies
beneath the surface; a film that seems to wish to aspire to its own brand of
greatness but is beaten into submission by studio notes and brand reassertion.
The sad result of this is a movie that’s too bizarre to be
boring but too tonally inconsistent to be compelling, ending on one of the most
utterly bizarre notes framed in such a way that seemed to completely miss its
own themes of allowing nature to course correct the mistakes of man in favor of
making a child feel like they contributed something to the fiction of this
franchise.
Forgoing the opportunity to be trashy yet meaningful, “Fallen
Kingdom” instead ends up being hollow and in the heart of this age of
blockbuster burnout, that’s just about the worst place a film this expensive
can end up.
5 Raptor Reds out of 10
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