For once it would be nice if these things were more "Sky Captain and the World of Tomorrow" than "Valerian and the City of a Thousand Planets."
“Mortal Engines” is not one of the worst films of 2018 but may perhaps be the single most boring experience that I have had in a theater all year.
Considering my own unabashedly favorable disposition towards
high concept Young Adult skewing genre faire along with how constantly and
consistently the screen stays visually busy, that would almost be a monumental
accomplishment worth ironically bragging about if it weren’t for the ludicrous amount
of production and resources wasted on this turkey of a would-be steampunk
fantasy epic franchise starter.
Set in a post apocalypse in which escalating warfare
fractured landmasses and ended the modern age as we know it, giving way to a new
age of colonial imperialistic steampunk nomad civilizations known as predator
cities, the story of Hester Shaw’s quest for revenge against the corrupt
historian and government official that killed her mother for reasons unknown to
her has the appearance of a branching world encompassing conspiracy that
threatens to alter the course of human history until you realize the bad guy is
bad, the two central protagonists are good, and everything in between is just
an excuse to revel in a suffocating sense of glorious steampunk aesthetic,
narrative be damned.
Let me make it clear that I have absolutely nothing against
the notion of pulp fantasy for pulp fantasy’s sake. That is in fact the very
reason I was looking forward to “Mortal Engines.”
The debilitating flaw of this film however is that pulp only
really works if you dedicate to its nature as an escapist fantasy above all
other potential metatextual framings.
One of the reasons why the break neck pacing combined with
choppy editing and bombastic art direction manages to incite dullness rather
than excitement is because the storytelling on display here is as amateurishly self-serious
as its own premise is silly.
The historians and archaeologists of the world all fawn over
artifacts of the lost age as though they were technological marvels despite
using Victorian age technology in capacities that would make modern day
engineers with Mensa level IQs hang their heads in unworthiness. While some
sort of irony is attempted to be drawn out regarding the waste of human
potential in relation to capability and priorities, there’s no sense of
self-awareness that’s truly actualized on, which makes the quirks feel silly
and one note and the aggressively grim tone of the movie all the more
overbearing.
An adventure this steeped in style and swashbuckling antics
shouldn’t be so joyless but “Mortal Engines” is so preoccupied with
establishing world building with little bearing on the plot and a plot so
disconnected from the conflict of its own central characters that every element
of charm movies like this are supposed to have are downright limp, which is
perhaps best illustrated by the embarrassingly stiff performances by a cast
that looks like they’re actively floundering under the lack of material written
for them onscreen.
The extent of everybody’s character more or less begins and
ends as stylish set dressing, with genuinely consistent quirks popping up so sporadically
they could almost be mistaken for improvisations.
Where the main cast is concerned, Hugo Weaving, as
antagonist Valentine, is the only one to really come out unscathed as his veteran
experience allows him to exude and imply a little more humanity than his
cartoonish megalomaniac of an archetype would traditionally carry.
Beyond that, Robert Sheehan gets one note to play as the
well meaning, handsome but bumbling male lead, whose intellect really doesn’t
get tested particularly well by the circumstances he finds himself in. Although
his fish out of water status does at least give him more to work with than poor
Hera Hilmar, who struggles to maintain the same note of “generic irritated
badass” while futilely attempting to establish a more three dimensional range
the production around her just won’t allow for. Needless to say, the film's
efforts to cram these two together into a romance are met with downright
embarrassing results.
There’s no denying whatsoever that the production behind “Mortal
Engines” is jaw dropping. The art direction is absolutely gorgeous and the
opening act in which the audience bears witness to London’s devouring of a smaller
town as an establishment of this world’s nature is a strong opening to a
seemingly intriguing adventure.
Unfortunately, the intrigue never develops and with the
lifeless tone sucking out any sense of adventurous drive that could have
benefited the narrative, cavalcades of characters getting introduced left and
right with no defined purpose to the plot that couldn’t have been filled by
more extensive character building, and an overall story that seems to be
plodding along its merciless 2 hour length rudderlessly until fizzling out on
climax ripping off the Death Star run harder than the 3 year old “Star Wars”
movie that intentionally rehashed it as a plot thread, its pretty visuals
really isn’t enough.
If you really want to just gaze at gorgeous steampunk
designs for 2 hours, you’re better off staying home and browsing DeviantArt.
3 Rusty Mufflers out of 10
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